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adjusting units

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Post by barocca Sun 12 Oct 2008, 00:39

Song Tribal Cavalry

meant to be cheap HA chasers,

but it seems they be a little too strong, they were slaughtering naginata cavalry tongiht

YIL = charge 4, mellee 2, defence 1, armour 3, honour 8, cav att +3 = 1000k
STC = charge 3, mellee 0, defence -1, armour 2, honour 6, cav att +3 = 600k

NagCav = charge 4, mellee 4, defence 2, armour 4, honour 8, cav att -2 = 900

note the -2 ant-cav - Naginata Cav were too strong vs armoured cav otherwise,


so maybe drop STC to a +2 and see how that goes?
Orda says:
or put them back to 800
and stop the cav+inf armies

barocca says:
another option would be STC take one point from anti-cav and give it to defence and up them to 700k?

then againwe could always give them a +xxx attacking cav and -xxx defending (currently no bonus/penalty defending against cav)
ht_bow

barocca
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Post by barocca Sun 12 Oct 2008, 00:43

Mongol Horse Archers
under used it seems,
do they need an exttra 1 or 2 morale points? they should be harrassing then attacking,

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Post by ^HUN^ Sun 12 Oct 2008, 01:41

It would be nice to see HA being used. Being the Mongols historical strength, it is too alien IMO to see Mongol armies where they do not feature.
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