New Maps

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New Maps

Post by ^Tomisama^ on Thu 31 Jul 2008, 02:00

Sorry I missed the latest new map via MSN yesterday. I don't know what happened, I whent to accept it and all was gone.

I am not use to keeping an eye out for messages, but will try to do better.

I have a suggestion concerning map naming. It would be great whenever possible if the name of a particular map reflected something special about that map. You know, like the way we name places by landmarks (old farm, twin trees, two temples, little lake) . Even if there is nothing trully distinguishing, distinguishing name can be cooked up like "horselands" (talken of course) or "wilderness".

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Re: New Maps

Post by ^Glyndwr^ on Thu 31 Jul 2008, 11:22

For the time being, as they are being completed, we are passing on maps via MSN.

We lost a lot of 'valuable playing time' last weekend trying to get one map to players. We thought it better to arrange to get maps out on msn as/when we see members 'logged on'.

I think the reason you 'missed' it was because, if a file isn't Accepted within a timescale on msn it shows as a timed out. Or maybe because I had logged off before you returned to accept it.

If members watch this topic, information will be posted here when another map is available.
Current maps completed are....mongolwars01....mongolwars02

^Kazemoto^ wrote:I have a suggestion concerning map naming. It would be great whenever possible if the name of a particular map reflected something special about that map. You know, like the way we name places by landmarks (old farm, twin trees, two temples, little lake) . Even if there is nothing trully distinguishing, distinguishing name can be cooked up like "horselands" (talken of course) or "wilderness".
^HUN^ should give a reply to this as he is the map-man. Cool

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Re: New Maps

Post by barocca on Thu 31 Jul 2008, 13:05

can you email them to me please?

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Re: New Maps

Post by ^Glyndwr^ on Thu 31 Jul 2008, 13:26

barocca...
Check your hotmail.com emails. Very Happy

^Kazemoto^...
Check your hotmail.com emails. You should have them too. Very Happy

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Re: New Maps

Post by ^HUN^ on Thu 31 Jul 2008, 16:09

Well I just carried on in the same vain as I had before, in order to save the host trawling to find a map. I'll consider this request when naming the rest. Will MongolWars 03 wooded, MongolWars 04 coastal, etc be ok? Or I could simply erect the Nomad tents around the map name.....^Beach Assault^ etc, maybe that would be better?
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Re: New Maps

Post by ^Tomisama^ on Fri 01 Aug 2008, 01:39

“MongolWars 03 wooded” would be better than “MongolWars 03”. But really what I was reaching for was the spirit of the particular map.

Let me see if I can give you an example…

Well I kind of got carried away, and looking at the seven converted Mizulands maps, I came up with the following “impressions”. And I am not saying that these names should be changed, these are just examples based on the first view from the attackers center position.

#1 = Temple Hill
#10 = Old Farm
#11 = Hollowed Ground
# 13 = The Clearing
#15 = Hero’s Mounds
#17 = Lookout Mountain
#18 = either Little Hill or The Circle

I liked the ^nomad^ idea at first, but thought that it kind of encroached on our names. How about Huns_Temple Hill (for example) Very Happy

MongolWars_Old Farm would work well too Wink

Are these new maps to go in the Battle/Maps or SaveMaps folder?
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Re: New Maps

Post by ^Glyndwr^ on Fri 01 Aug 2008, 11:15

As I understand it, when the maps are made and installed, that is how they have to remain (cannot change title)
Personally I prefer the map to be named as they are, similar to the O_ mizuland maps. That way, because they are so few, they are easy to find (for hosting) and ALL players meet the same conditions (i.e..until you play the map a few times there is the 'unknown' element) Wink

Put the maps in the Battle>Maps folder.


Last edited by ^Glyndwr^ on Sat 02 Aug 2008, 17:27; edited 1 time in total (Reason for editing : typo error)

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Re: New Maps

Post by ^Tomisama^ on Sat 02 Aug 2008, 00:11

I was hoping that we might increase our numbers.

There are many things that can contribute to this, mostly things that make a game easy to learn and friendly to play. Map naming is only a small part of this concept, but it wouldn’t hurt Wink

P.S. It is very easy to change names...


Last edited by ^Kazemoto^ on Sat 02 Aug 2008, 03:12; edited 1 time in total (Reason for editing : Added P.S.)
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Re: New Maps

Post by ^HUN^ on Sat 09 Aug 2008, 20:09

I've decided on the method I will use when creating the maps. Each map will be preceded by ^^ The added bonus being they head the list this way.
I've tried to reproduce my last effort, this time I left out the ships and it worked. I don't think it's as good as the last but there you go. So it is named ^^Coastal Assault.
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Re: New Maps

Post by barocca on Sat 09 Aug 2008, 20:24

you could not reload the crashing map into the map editor?

did you try loading it into the shogun map editor??
then saving it as it appears there (dont change anything-STW will delete models it does not understand),
then reload back into MTW map editor. (you'll have some retiling and remodelling todo, but the base map should be fine)
ht_bow

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Re: New Maps

Post by ^Glyndwr^ on Sun 10 Aug 2008, 15:33

barocca wrote:you could not reload the crashing map into the map editor?

did you try loading it into the shogun map editor??
I have tried loading it into stw map editor. The load bar moves about 1/4 of the way across and then 'freezes'.
But it doesn't CTD.
The is no map editor in the old stw.

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Re: New Maps

Post by barocca on Sat 16 Aug 2008, 11:59

maps? more? where?

and there IS a map editor in STW, but you needed a command line switch to turn it on
(cant recall what it was...)

was it IN Warlords???
(YES - under options)

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Re: New Maps

Post by ^Glyndwr^ on Sat 16 Aug 2008, 13:09

barocca wrote:maps? more? where?
Only the three maps that we already have in the ^^Maps Topic

No more maps yet but HUN says he will do some over the weekend

was it IN Warlords???
(YES - under options)
I have STW/WE edition, will take a look.

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Re: New Maps

Post by ^HUN^ on Sat 16 Aug 2008, 13:59

There was an editor in both. If anything, the MTW editor is a bit buggier. I'll try to get another completed before we meet up.
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Re: New Maps

Post by ^Glyndwr^ on Sat 16 Aug 2008, 15:37

Found it in WE in Options but not in original STW.

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Re: New Maps

Post by ^HUN^ on Wed 27 Aug 2008, 22:55

OK, I just finished ^^Watchtower.
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Re: New Maps

Post by ^HUN^ on Sat 30 Aug 2008, 02:44

^^Desolate.
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Re: New Maps

Post by barocca on Sat 30 Aug 2008, 07:49

did you try reloading the crashed map in Warlords??

i FOUND monks maps, compared to MTW maps they are tiiiiiny...

i forgot how MUCH they reduced unit scale in STW to make maps look and feel bigger,
(fatigue was not an issue in stw IIRC)

anyways,
will try to "repair" monks' maps and try to "expand" them into mtw maps...




new maps??? gimme gimme

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Re: New Maps

Post by ^Glyndwr^ on Sat 30 Aug 2008, 13:08

did you try reloading the crashed map in Warlords??

Yes I did but it 'freezes' when load bar gets to about 25% across. Have re-tried a number of times but with the same result.

New map ^^Desolate added to the ^^Maps Sticky for downloading.

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Re: New Maps

Post by ^HUN^ on Sun 07 Sep 2008, 22:58

^^The Valley
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Re: New Maps

Post by ^HUN^ on Tue 09 Sep 2008, 19:33

^^The Village.
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Re: New Maps

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